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NPC Generator

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Advanced [show]


Gerald Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long auburn beard with little hanging trinkets. His green eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast mountains. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Criminal record, Nature. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Gerald Rutherford, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Obsidian (11 gp). 3 Thunderstones. 7 Acid flasks.


Social Check DCs


Anselm Leighton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair has been sun bleached extensively. His hazel unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Joker, Optimist. Flaws: Disease. Bonds: Mentor. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Anselm Leighton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 7 (-2)15 (+2)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Amber (70 gp).


Social Check DCs


Dean Cason, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: The child of a Fisher, who enjoyed hunting, Dean was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Dean Cason, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hugh Stanley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky yellow painted plate armor. He has a small bristly mustache and wavy chestnut hair. His eyes are a pleasant green.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the east. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Stanley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Anselm Myerscough, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is auburn and curly. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the large cave and found the beat up club and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Anselm Myerscough, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)16 (+3)
Skills Religion +6, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Ignan, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Smokesticks. 2 Smokesticks.


Social Check DCs

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