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NPC Generator

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Advanced [show]


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His Stetson hat is riddled with cuts and holes. He has amber eyes and a grey hat with a tan feather.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Ugly, Forgetful, Disease. Bonds: Family. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Trey Hamilton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Kimberley, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a grey coat with brown slacks. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His eyes are violet and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Mundane, Selfish, Disease. Bonds: Rich. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Kimberley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Tanglefoot bags.


Social Check DCs


Alexandre Churchill, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His golden hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Architect, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Alexandre Churchill, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adam Tinley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a yellow small hat and yellow clothes. He has no hair. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Adam Tinley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Shelly, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is knotted and matted. His eyes, though not visible through his cowl, are blue.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Mentor, Religious. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Simon Shelly, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp.


Social Check DCs

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