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NPC Generator

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Advanced [show]


Don Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Lazy, Antagonistic, Disease. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Don Bing, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 6 (-2)14 (+2)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Kyle Langley, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and sports empty pouches on his belt. He has wavy chestnut hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He wants revenge against dire rats; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Athletic. Bonds: Criminal record, Enemies. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Kyle Langley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Chrysoprase (30 gp). Citrine (30 gp).


Social Check DCs


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt with thin blue vertical stripes and white pants. His hair is long and brown with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His eyes are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast mountains. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Optimist, Persistence. Bonds: In love, Nature. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Drogo Colby, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (100 gp). Cloth of gold vestments (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Lance Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Brewer, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Justice. Flaws: Disease, Secretive. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Eastaughffe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 8 Acid flasks. 3 Alchemist’s fire. 8 Acid flasks.


Social Check DCs


Norman Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He keeps his long red hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Insane, Impulsive. Bonds: Rich, Mentor, Slave. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Norman Garfield, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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