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NPC Generator

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Adam Langdon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His auburn hair has been sun bleached extensively. He has violet eyes and a black hat with a blue feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Locksmith, Adam learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and to be a architect again

Ideals: Justice. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Adam Langdon, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Quinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green costume with the symbols of strength on his torso. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Solomon will drive conversation. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He wants revenge against dire rats; and further expansion of business

Ideals: Extrovert. Bonds: Attractive, Poor, Job, Enemies. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Solomon Quinton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Geoffrey York, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue coat over a black low-cut shirt, and a broad hat upon his head. His hair is red, silky, and of moderate length. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Shy. Bonds: Immigrant, Attractive, Criminal record, Military. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Geoffrey York, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Dean Kensley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His hair is always cut to a buzz. His eyes are a pleasant violet.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: A rival would like him out of the picture; and to be a bather again

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Criminal record. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Dean Kensley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a violet shirt with thin white vertical stripes and black pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Flaws: Shy, Impulsive. Bonds: Nature, Family. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Theobald Jacobs, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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