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NPC Generator

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Advanced [show]


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. He has auburn hair. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Justin Brandon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light blue in addition to tight pants. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Disease, Mundane, Racist. Bonds: Military. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Heward Beitz, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Azurite (13 gp).


Social Check DCs


Everard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Logical. Bonds: Attractive, Rich, Military. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Everard Bradford, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Cory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a tan suit, violet shirt, and yellow tie. He sports a long chestnut beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Cory will drive conversation. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Cory Ainsworth, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair is black and curly. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He has worked as a Tanner like his father before him.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Davenport, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)5 (-3) 15 (+2)9 (-1)
Skills Animal Handling +4, History -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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