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NPC Generator

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Advanced [show]


Jocelyn Appleton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a simple tan robe with black stripes complete with hood. His blonde hair is drawn into a tight pony tail with a card scrunchie. His green eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Gifted, Fighting. Bonds: Criminal record, Adventurer. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Appleton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time, and carries warhammers. His auburn hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Beitz, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Langley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. His white hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Job, Has a crush. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Langley, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Red garnet (90 gp). Moss agate (16 gp).


Social Check DCs


Peter Gyula, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky white painted plate armor. He is tall, broad shouldered and powerfully built. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Peter's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Shy, Fearful, Antagonistic. Bonds: Military. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Peter Gyula, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 28000 cp. 1 Bullseye lantern. 1 Silver holy symbol. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Alexandre Winchester, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears blue cloth garments or leather armor. He sports a flattop hair cut. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the old dungeon and found the beat up longbow and armor he uses now. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Slave, Nature. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Alexandre Winchester, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +0
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 700 sp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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