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Gerald Lindsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white painted combat armor at almost all times. He has wavy red hair. He has a dull look in his hazel eyes.

Personality: Eccentric and domineering, Gerald will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Gifted, Logical. Flaws: Insane. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Gerald Lindsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp. 1 Chain shirt.


Social Check DCs


Gilbert Tatum, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is cut short. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south. A freak accident while working with his Animal Trainer mother left him crippled. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants a kiss; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Guardian, Immigrant, Job, Has a crush. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Gilbert Tatum, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 8 (-1)6 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Webley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. With bright auburn hair and a scraggly beard. His face is scarred and worn.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Charles Webley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 18 (+4)18 (+4)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Cory Kent, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Roofer in town.

History: Born in the west to a Roofer, Cory learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to be a hunter again

Flaws: Insomniac. Bonds: Adventurer, Attractive, Job. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Kent, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is well dressed, constantly wearing a tan suit, green shirt, and yellow tie. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Family. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Trym Atterton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Carnelian (60 gp). 6 Acid flasks.


Social Check DCs

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