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NPC Generator

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Advanced [show]


Clerebold Milton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown leather gloves, a brown jacket, and tight pants. He is an epitome of beauty. He has a long red beard with little hanging trinkets. His gray eyes peer out from beneath his broad brown hat.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He struck the Dyer job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Milton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Carlyle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Fortune-teller uniform and is in decent physical shape. His top hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Fortune-teller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Carlyle, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 6 (-2)5 (-3)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown cloak and cross-gartered red stockings. His hair is chestnut and curly. This hazel eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Jeweler, but he got bored and became a Stylist. He inherited the family business which he has now maintained for 10 years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a jeweler again

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Ernest Graham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)7 (-2) 16 (+3)17 (+3)
Skills Insight +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Conrad Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. With bright white hair and a scraggly beard. He has several tiny amber earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Conrad was born with his father's beautiful face. He worked as a nervous Assassin and found it very stressful. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Joker. Bonds: Attractive, Rich, Job, Enemies. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Conrad Sheldon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan tunic with grey highlights, and long black pants that bunch up around his shoes and is in decent physical shape. His red hair is greasy and uncared for. His eyes are likewise violet.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of brigands; and revenge

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Guardian, Immigrant, Enemies. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Bradly, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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