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NPC Generator

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Advanced [show]


Wymar Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut short. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic. Flaws: Disease, Shy. Bonds: Family. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Dumph, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 12000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A roughly beaten golden orb (90 gp).


Social Check DCs


Dustin Wharton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. With bright silver hair and a scraggly beard. His gray eyes peer out from beneath his deerstalker green hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Wharton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)6 (-2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Pink pearl (40 gp).


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He dresses in brown turtlenecks beneath a pastel coat with brown slacks. He wears his black hair down. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Artistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Beckwith, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and silver with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Military. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Charles Middleton, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 14 (+2)5 (-3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 80 pp. Moss agate (16 gp).


Social Check DCs


William Leighton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He likes to wear black tank tops with tan pants. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Sailor, who enjoyed hunting, William was taken on many hunting expeditions. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Emotional. Bonds: Nature, Adventurer, Family. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

William Leighton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red-brown spinel (60 gp). Deep blue spinel (200 gp).


Social Check DCs

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