Theodoric Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Rich, Nature. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Wymar Middleton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long silver hair reaches down to his waist. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Fighting, Athletic, Philantrophist, Gifted. Flaws: Shy. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 26000 sp. 1 Chain shirt.
Conrad Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears a green coat over a red low-cut shirt, and a broad hat upon his head. He is physically well-built. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: Born in the north to a Sculptor, Conrad learned a great deal about his mother's area of expertise. His childhood dream was to be a Dilettante, but he was a colossal failure. Recently the stress of being a Sculptor has made it difficult for him to sleep.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Terse, Insomniac. Bonds: Job, Family. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Kyle Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his red hair up in a very large beehive style do. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: He's attracted to the PC; and to reunite with his old friends
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Moss agate (6 gp). Red garnet (70 gp). 1 Minor magic item.
Conrad Milton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, grey cloak. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is a bit of a kleptomaniac; and he wants revenge against gnolls
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer, Enemies. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Moss agate (10 gp). Freshwater pearl (10 gp). Chrysoberyl (70 gp).
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