Anselm Rayden, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of luck around his neck, and a crossbow on his belt. He has shaved his head bald. His amber eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Optimist. Flaws: Insomniac. Bonds: In love. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 38000 sp.
Trym Byron, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a black deerstalker hat and black clothes. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trym was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Sage.
Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark
Flaws: Sensitive, Impulsive. Bonds: Family, Job, Adventurer. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp.
Patrick Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He is portly but not overly obese. His black hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to raise his children well; and he's in love
Ideals: Impeccable. Flaws: Secretive. Bonds: Has a crush, Rich, Family. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Adelard Graeme, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan tunic with black highlights, and long grey pants that bunch up around his shoes and is in decent physical shape. He wears his silver hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.
History: The child of a Map Maker, who enjoyed hunting, Adelard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac
Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Nature, Criminal record, Job. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Moonstone (80 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Pink pearl (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gomory Shelby, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Spice Merchant. He is portly but not overly obese. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Spice Merchant business at a young age. A gifted student he started as a Animal Trainer, but he got bored and became a Spice Merchant. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Job, Criminal record, Family. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1600 sp.
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