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NPC Generator

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Advanced [show]


Dustin Trollope, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of death around his neck, and a quarterstaff on his belt, he is not a threatening figure. His red hair is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Criminal record, Nature. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Trollope, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Harper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Healer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Lazy, Disease. Bonds: Attractive, Poor. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Harper, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Kody Clifford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with brown pants. He wears a colorful flower in his silver hair. This violet eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Kody Clifford, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His chestnut hair is heavily combed to the left. He has a dull look in his gray eyes.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and human compassion

Ideals: Disciplined, Entrepeneur. Flaws: Disease, Racist. Bonds: Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Elton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky tan painted plate armor. He is tall, broad shouldered and powerfully built. His hair is short and brown. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Criminal record. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Don Berkeley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)18 (+4) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Amber (150 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs

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