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NPC Generator

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Advanced [show]


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has shaved his head bald. He has several tiny jet earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Insomniac, Hedonist. Bonds: Rich, Religious, Immigrant. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Hubert Heiser, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Hadlee, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Apothecary does. His brown hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Rich, Religious. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Cory Hadlee, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Black pearl (800 gp). 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Percival Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, grey cloak. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the north. As long as the job gets done he does not care how it got done.

History: He got into the Dilettante business at a young age. He helped his father out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Pacifist, Professionalism, Optimist, Entrepeneur. Bonds: Job. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Percival Walcott, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Fighting, Opinionated, Optimist. Flaws: Mundane. Bonds: Immigrant. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Dustin Davenport, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp. 1 Half-Plate.


Social Check DCs


Trym Yorke, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is wracked by social anxiety

Flaws: Racist, Fearful. Bonds: Attractive, Rich, Military. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Trym Yorke, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Deep green spinel (160 gp). Zircon (40 gp). Black pearl (500 gp). Hematite (14 gp).


Social Check DCs

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