Kyle Conway, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Barrister. He sports a flattop hair cut. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west to a Barrister, Kyle learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Wants his loneliness to end; and to be a bookbinder again
Flaws: Ugly, Selfish. Bonds: Job, Poor, Has a crush. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Thomas Soames, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Brewer. His whole body is exceptionally muscular. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in a small mountains village. A gifted student he started as a Animal Trainer, but he got bored and became a Brewer. He then took over the family business and is one of the better Brewer for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a animal trainer again
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 cp. Red-brown spinel (160 gp). Amethyst (160 gp). Zircon (40 gp). Freshwater pearl (16 gp).
Rolf Morley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. He has styled his silver hair well, parting it to the right. He has several tiny ruby earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Miller profession.
History: Rolf was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Rich, Guardian, Job, Family. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Lance Marlee, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long auburn beard, and similarly colored long hair. His eyes are brown.
Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east to a Servant, Lance learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.
Motivation: To be a Tanner again.
Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Job. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Theodoric Langley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears green trousers with grey and green striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His chestnut hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.
History: He got into the Weaver business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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