Ernest Marston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly white, has prominent grey streaks. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He struck the Barkeep job and began his own company from there.
Motivation: Expand his business; and he wants to get laid
Ideals: Logical. Bonds: Rich, Has a crush, Mentor, Job. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 12 (+1) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: 100 gp. Iolite (20 gp). Fire opal (800 gp). Jet (70 gp).
Geoffrey Lancaster, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright white hair and a scraggly beard. His eyes are a pleasant violet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. Pink pearl (130 gp). Rhodochrosite (15 gp).
Guy Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He is muscular with a powerful set of arms. He wears a colorful flower in his chestnut hair. He has several tiny amber earrings on each ear.
Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Miller, but he got bored and became a Ruler. By chance he met his brother recently and the two have been together since.
Motivation: To be a Miller again; and his religion dominates his actions
Ideals: Artistic. Bonds: Attractive, Rich, Religious, Job, Family. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp.
Bernard Northcott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. He wears a colorful flower in his red hair. He has several tiny jet earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Persistence, Fighting. Bonds: Attractive, Rich, Criminal record. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp. 1 Minor magic item.
Raymond Marleigh, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish black hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Slave Trader like his mother before him.
Motivation: Wants to open a new tavern; and he's looking for his big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!