Randal Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered tan stockings, and he perpetually has his flail ready. His golden hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.
Motivation: He wants revenge against brigands; and his religion dominates his actions
Ideals: Fighting, Artistic. Bonds: Enemies, Military, Religious. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Chad Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. One day when Chad was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Chad was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent father
Ideals: Impeccable. Flaws: PTSD. Bonds: Family, Slave. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item.
Alex Dryden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a white suit, green shirt, and grey tie. His silver hair is thinning but still full. His eyes are brown and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: He was born in the north, but his parents moved at a very young age to the east. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Guardian, Immigrant. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 16000 cp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (100 gp).
Bernard Clifford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Spy, but he got bored and became a Merchant. He became a Merchant soon after.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.
Ideals: Passionate, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Anthony Marley, Male Human [Permalink]
Personal [hide]
Description: This man wears green trousers with tan and white striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp.
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