Robert Darby, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west. Robert was born on a far western forest where he grew up under the tutelage of his mother, an expert Assassin. He left for the west, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Flaws: Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Alexandrite (500 gp). Lapis lazuli (4 gp). Violet garnet (500 gp).
Aldous Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His auburn hair is braided into rings. His eyes are hazel.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 6 years old his parents immigrated from the north. In his 15th year, his parents were killed by a giants raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Chalcedony (20 gp). Eye agate (14 gp).
Wymar Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his painting dream.
Motivation: He doesn't get along with people that don't share his tastes; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Impeccable, Professionalism, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 800 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Geoffrey Beverly, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears black leather gloves, a black jacket, and tight pants. He has moderate length blonde hair. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is a Hag in disguise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 14000 cp.
Kyle Nibley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy violet pantaloons and a green scarf. He has a very tight haircut. His hazel eyes dart from person to person.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: When he was but 8 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his singing dream.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Immigrant, Job. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
