Percival Byron, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 4 Alchemist’s fire.
Jocelyn Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mortician. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. His long brown hair reaches down to his waist. He has a dull look in his blue eyes.
Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.
History: He got into the Mortician business at a young age. He dropped out of school before completing his studies. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: To be a Animal Trainer again; and wants to raise his children well
Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Guy Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a worn and beaten armor. He has a hunchback. He has moderate length golden hair. His blue eyes peer out from beneath his top brown hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.
History: He was born several months after his father was called into army service. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Joker, Artistic. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1800 sp.
Theodoric Cotton, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears an entirely grey suit with yellow socks and a vest with buckled shoes. He wears his black hair down. He has violet eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.
History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Hunter.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Artistic. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1800 sp. Blue quartz (11 gp). Blue quartz (11 gp). Violet garnet (400 gp).
Guy Spaulding, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is cut short. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. Deep green spinel (130 gp). Red-brown spinel (130 gp). Lapis lazuli (9 gp). 1 Disguise kit. 1 Climber’s kit. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
