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Advanced [show]


Heward Wheatley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a tan cloak and cross-gartered pastel stockings. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: The child of a Sage, who enjoyed hunting, Heward was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Selfish, Disease. Bonds: Nature. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Heward Wheatley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)5 (-3) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp. 4 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, pastel cloak. His clothes are grease stained in places. His white hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.

Personality: This man loves painting and to teach people painting more than just about anything. He also has developed a complete distrust of the Crown-heir profession.

History: Hunter was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic, Persistence. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Brandon, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Rhodochrosite (10 gp). Hematite (10 gp).


Social Check DCs


Drogo Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Miller, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a ruthless business man, a trait he acquired from his mother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Miner mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Drogo Tenley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a long black beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Carpenter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a dilettante again

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Immigrant. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Arnold Marston, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Don Ridley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears violet cloth garments or leather armor. His red hair is drawn into a tight pony tail with a rose scrunchie. His thin eyebrows rest above his beady blue eyes.

Personality: Eccentric and domineering, Don will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved.

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Don Ridley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 5 (-3)16 (+3)
Skills Religion +4, Survival -1
Senses Passive Perception 7
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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