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Advanced [show]


Bertram Cotton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears violet trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. He has moderate length chestnut hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Criminal record, Family. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Bertram Cotton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)10 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Emsworth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze, marred by beers. His black hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with music.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Don Emsworth, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a simple green robe with white stripes complete with hood. His white hair is long and unkept. His thin eyebrows rest above his beady hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Mentor, Job. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Gerard Palomarez, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)5 (-3) 5 (-3)16 (+3)
Skills Deception +5, History -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Peter Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants he idolized his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Peter Camden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 100 gp. Golden yellow topaz (300 gp).


Social Check DCs


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large green jacket. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Doctor business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Gerard Tyndall, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 4 (-3)8 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1200 sp. Smoky quartz (30 gp). Citrine (30 gp).


Social Check DCs

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