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NPC Generator

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Advanced [show]


Peter Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green costume with the symbols of luck on his torso. His red hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Peter was raised in a hard working conservative environment. He worked as a nervous Stylist and found it very stressful. He struck the Stylist job and began his own company from there.

Motivation: To be a Fisher again; and further expansion of business

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Peter Kent, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling green eyes.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Ugly, Antagonistic, Selfish. Bonds: Mentor, Criminal record. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Addington, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 6 (-2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Priest. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. He has all his life been fascinated with writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Priest

Voice: Raspy

Attributes [hide]

Godfrey Mori, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Bertram Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is physically well-built. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Bertram studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Bertram Kensley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Ugly, Insomniac, Shy. Bonds: Mentor. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Trym Pickering, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Blue star sapphire (600 gp). Onyx (60 gp).


Social Check DCs

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