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NPC Generator

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Advanced [show]


Arnold Huxley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Arnold Huxley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Balimaar Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tan trousers with white and violet striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His chestnut hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.

History: The child of a Knight, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His childhood dream was to be a Knight, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Balimaar Tindall, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. Rhodochrosite (9 gp). Sardonyx (40 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Anthony Cooper, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His auburn hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Anthony Cooper, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Tiger eye turquoise (7 gp). 4 Alchemist’s fire. 7 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Anselm Fawcett, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy white suit. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are green and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Anselm was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Human compassion; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac, Racist. Bonds: Attractive, Poor, Enemies, Job. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Fawcett, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Emerald (600 gp). 1 Simple lock.


Social Check DCs


Gerald Roscoe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. By chance he met his sister recently and the two have been together since.

Motivation: He would like to get married and retire; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insane. Bonds: Family, Debt, Has a crush. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Gerald Roscoe, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Chain shirt.


Social Check DCs

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