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NPC Generator

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Advanced [show]


Rolf Marley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and prefers to wear brown pants and tee shirts. His hair is brown and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Poor, Criminal record. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Rolf Marley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with green highlights, and long grey pants that bunch up around his shoes. He carries with him a set of whips on his belt, each one with a ruby on the hilt. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: Lance was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Barkeep for hire.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Family, Guardian. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Peyton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 16 (+3)6 (-2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Norman Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Antagonistic, Shy, Racist. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Norman Stafford, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)18 (+4) 16 (+3)11 (+0)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears just a grey suit. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. His childhood dream was to be a Baker, but he was a colossal failure. He has drifted from career to career and currently works as a Adventurer.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Bonds: Nature, Job, Family. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Melancon, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 16 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Seamstress does. He is an epitome of beauty. His hair is short and golden. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Seamstress.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Drogo Westcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)6 (-2) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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