Dean Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan coat over a blue low-cut shirt, and a top hat upon his head. He wears his blonde hair up. He has a tattooed face.
Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 7 years old his parents immigrated from the north. His childhood dream was to be a Stylist, but he was a colossal failure. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hugh Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy blue pantaloons and a pastel scarf. His hair, while still mostly silver, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. Hugh was born on a far northern desert where he grew up under the tutelage of his mother, an expert Jeweler. He left for the north, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Fighting, Logical. Bonds: Poor, Immigrant, Family. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Red garnet (90 gp). Rose (50 gp).
Wymar Skelton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a quarterstaff. He wears a colorful flower in his silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a brigands raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of brigands.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Conrad Addington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted arcane powers by his dying sister.
Motivation: He is unsatisfied with his job; and he is content
Ideals: Gifted. Flaws: Mundane. Bonds: Job. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Fiery yellow corundum (800 gp).
Ernest Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants, and carries longbows. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the south. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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