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NPC Generator

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Advanced [show]


Everard Langston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his right hand. His black hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Tanner in town.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Passionate, Entrepeneur, Fighting. Bonds: In love, Job. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Everard Langston, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)7 (-2) 18 (+4)11 (+0)
Skills Arcana +0, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He has a long blonde beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Tattersall, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Peridot (40 gp). Silver pearl (100 gp).


Social Check DCs


Arnold Huxley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Crown-heir. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Arnold hails from a village terrorized by brigands. A gifted student he started as a Tailor, but he got bored and became a Crown-heir. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Job, Enemies. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Arnold Huxley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Zircon (50 gp). 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and he perpetually has his shortbow ready. His hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Charles Branson, Male Human Fighter 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. Obsidian (7 gp).


Social Check DCs


Shane Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin grey vertical stripes and black pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his auburn hair down. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of eastern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Insane, Racist. Bonds: Attractive, Rich, Immigrant. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Langdon, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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