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Advanced [show]


Clerebold Burton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries a battered scimitar and tarnished bastard sword as well. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Burton, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 17 (+3)12 (+1)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Miles Sheldon, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: He was raised in a mountains tribe. He worked as a nervous Assassin and found it very stressful. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Assassin

Voice: German accent

Attributes [hide]

Miles Sheldon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Graham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He wears his brown hair down. He has several tiny sapphire earrings on each ear.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and a rival would like him out of the picture

Flaws: Disease, Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Gerald Graham, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 7 (-2)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Jet (90 gp). 1 Disguise kit.


Social Check DCs


Patrick Washington, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. His golden hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Stylist, who enjoyed hunting, Patrick was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Adventurer, Military, Nature. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Patrick Washington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Superior lock. 1 Superior lock. 1 Average lock.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. With bright chestnut hair and a scraggly beard. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cory's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Religious, Has a crush, Criminal record. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Cory Garfield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Sard (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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