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NPC Generator

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Advanced [show]


Thomas Burton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a slight overbite and is overall scrawny. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Laborer, but he got bored and became a Actor. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Job. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Thomas Burton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Alexandre Snape, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears yellow trousers with black and yellow striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: This man loves poetry and to teach people poetry more than just about anything. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels kind of lost in life; and regain custody of his daughter

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Rich, Family. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Alexandre Snape, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Old masterpiece painting (500 gp).


Social Check DCs


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He is an epitome of beauty. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Godfrey hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insane. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Godfrey Browning, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


William Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Crown-heir, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Guardian, Nature, Poor. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

William Tenley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)8 (-1) 12 (+1)17 (+3)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3

Possessions: 1900 sp. Hematite (9 gp). Red garnet (70 gp). Rhodochrosite (9 gp).


Social Check DCs


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His blonde hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Gerard Lindsay, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Lapis lazuli (5 gp).


Social Check DCs

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