Anselm Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: The child of southern immigrants he idolized his mother. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Roofer.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Sensitive. Bonds: Military, Immigrant, Job, Family. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Star rose quartz (20 gp).
Lewis Deighton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with top hat. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.
History: He was born to loving parents in a slum to the west. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. He became a Slave Trader soon after.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Poor, Job. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Adelard Webley, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy. His gray eyes peer out from beneath his wide-brimmed violet hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Adelard lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Family. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Odo Altham, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He has a very tight haircut. He has hazel eyes and a yellow hat with a black feather.
Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Criminal record, Family. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Charles Colby, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality
Ideals: Entrepeneur, Fighting, Professionalism. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!