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Advanced [show]


Hubert Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of whips on his belt, each one with a amber on the hilt. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Fighting, Professionalism. Bonds: Nature, Adventurer, Job. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Hubert Pickering, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gerald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His auburn hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast forest. His childhood dream was to be a Miller, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Optimist, Logical. Bonds: Nature, Job, Enemies. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Gerald Brownrigg, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Justin Gresham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of monstrous two handed axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are a pleasant violet.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He inherited the family business which he has now maintained for 13 years.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Rich, Job. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Justin Gresham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 15 (+2)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Red spinel (150 gp).


Social Check DCs


Kyle Upton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Bounty Hunter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and to be a doctor again

Ideals: Athletic, Impeccable, Artistic. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Kyle Upton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Cory Royal, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His red hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Logical, Entrepeneur. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Cory Royal, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 400 gp. Red spinel (60 gp).


Social Check DCs

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