Lance Rayden, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.
History: Lance was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Insane, Selfish. Bonds: Attractive, Poor, Job. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 cp. Alexandrite (1200 gp). Onyx (30 gp). Onyx (30 gp). Chrysoprase (30 gp).
Heward Harlan, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear black pants and tee shirts. He wears a broad hat to hide his balding. His thin eyebrows rest above his beady violet eyes.
Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Hunter Blankley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear flannel. His blonde hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 5 years.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Flaws: Disease, Impulsive. Bonds: Job, Mentor, In love. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Buckler.
Dustin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. He has black hair. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.
History: Dustin was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Bonds: Attractive, Military, Family, Adventurer, Job. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 20000 cp.
Wymar Barton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white cloak and cross-gartered violet stockings. His moppish golden hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Wymar was born in the south. At a young age he loved to build and create. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's mother didn't care for him much, and the feeling was mutual. After months of barely getting by, Wymar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +7
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!