Bertram Cornish, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Slave Trader. He has no hair. He has gleaming, smiling violet eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Merchant, but he got bored and became a Slave Trader. He has set out to sabotage the competition.
Motivation: To be a Merchant again; and he wants nothing more than to rejoin the army
Flaws: Ugly, Depressed. Bonds: Job, Military, Poor. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Lapis lazuli (12 gp).
Chad Garrick, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has worked as a Fletcher like his father before him.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Ideals: Opinionated, Justice. Flaws: Depressed. Bonds: Rich, Job. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Solomon Dryden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a black and grey handkerchief worn on his left side. His brown hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: Born in the south to a Actor, Solomon learned a great deal about his mother's area of expertise. He worked as a nervous Actor and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs
Flaws: Shy, Secretive. Bonds: Job, Religious. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Ralf Blakely, Male Human [Permalink]
Personal [hide]
Description: This man wears a black cloak and cross-gartered yellow stockings, and sports empty pouches on his belt. His hair is brown, silky, and of moderate length. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His job bores him to no end. He has decided to make it more interesting.
History: Ralf was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Addict, Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Heward Darlington, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, he is not a threatening figure. He wears his brown hair up. He has gleaming, smiling hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing music.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He feels kind of lost in life; and a strong sense of loyalty to human people
Ideals: Artistic, Gifted. Flaws: Ugly, Terse. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 900 sp.
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