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NPC Generator

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Advanced [show]


Geoffrey Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His black hair is braided into rings. He has a dull look in his gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Religious, Rich. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Geoffrey Kendall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 4 (-3)13 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Wakefield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears pastel painted combat armor at almost all times. His silver hair has been sun bleached extensively. His eyes are brown and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: Born to a Tailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Theodoric Wakefield, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Emotional. Bonds: Military, Criminal record. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Ernest Weston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Gomory Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 7 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep; and expand his business

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Royal, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp.


Social Check DCs


John Yorke, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Carter and found it very stressful. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Adventurer, Religious, Job. Occupation: Carter

Voice: Boston accent

Attributes [hide]

John Yorke, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)10 (+0) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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