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NPC Generator

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Advanced [show]


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He keeps his long blonde hair kept up in a rat tail. His eyes are green and beady.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Anselm Chester, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean tan cloak covering his clean studded leather. He has dyed his greying golden hair a little too much giving a sharp golden color. This brown eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Barber, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Guy Addington, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barrister does. His skin is fair and his fingers are delicate and long. He keeps his black hair in a pixie cut. His eyes are a pleasant gray.

Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his brother's freedom.

Motivation: He has passion for adventuring and risk.

Flaws: Racist. Bonds: Job, Family, Nature, Adventurer. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Winthrop, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He is physically well-built. His auburn hair is singed and shortened. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with writing.

History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Justice, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Clerebold Ainsley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Adelard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He carries a battered rapier and tarnished halberd as well. His white hair is greasy and uncared for. He has several tiny topaz earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Adelard Bentham, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30 pp.


Social Check DCs

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