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NPC Generator

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Advanced [show]


Adam Northcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown tunic with red highlights, and long brown pants that bunch up around his shoes. He is an epitome of beauty. He keeps his chestnut hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Adam was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Blacksmith soon after.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Northcott, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 3 Tanglefoot bags.


Social Check DCs


Dustin Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Dustin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Dustin Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 15000 cp. Fiery yellow corundum (400 gp). Sardonyx (60 gp). Lapis lazuli (8 gp).


Social Check DCs


Dustin Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Revenge; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Family, Poor, Job, Enemies. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Dustin Wentworth, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)5 (-3) 8 (-1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Holy water. 2 Thunderstones. 1 Holy water.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Fearful, Disease. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Gunter Hallewell, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Gold and topaz bottle stopper cork (400 gp). Solid gold idol (700 gp).


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown armored body suit, with a simple black line shooting up and back down. He wears a colorful flower in his auburn hair. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants he idolized his father. Wymar was born on a far northern plains where he grew up under the tutelage of his father, an expert Tanner. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Bonds: Attractive, Religious, Immigrant. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Wymar Staurheim, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)14 (+2) 8 (-1)18 (+4)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 50 pp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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