Simon Appleton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft pastel waves gently in the breeze. His white hair has been sun bleached extensively. His eyes are likewise hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Simon studied abroad. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: Many illithids want him driven away.
Ideals: Persistence, Gifted. Bonds: Rich, In love, Enemies. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 cp. Silver comb with moonstones (300 gp).
Norman Law, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He wears his blonde hair down. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Bonds: Rich, Adventurer, Military, Job, Family. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Gomory Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His auburn hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He has worked as a Baker like his mother before him.
Motivation: Wants to open a new tavern.
Flaws: Depressed. Bonds: Attractive, Rich, Nature, Job. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Charles Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He keeps his blonde hair in a pixie cut. He has gray eyes and a white hat with a tan feather.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is obsessed with a lost civilization.
History: Charles was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and regain custody of his daughter
Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. 1 Half-Plate.
Heward Clive, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. He has a black handlebar mustache and slicked back black hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane, Forgetful. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Golden pearl (80 gp). 1 Darkwood Buckler.
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