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NPC Generator

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Advanced [show]


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Peter Wordsworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 11 (+0)6 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 400 gp. 4 Alchemist’s fire. 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs


Odo Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, black cloak. His chestnut hair is lengthy. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Joker, Logical, Fighting. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Doctor

Voice: French accent

Attributes [hide]

Odo Paxton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Everard Stratford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. He has wavy silver hair. His eyes are brown and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: Born in the west to a Armorer, Everard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Stratford, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is singed and shortened. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Arnold Garrick, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 200 gp. Chrysoprase (70 gp). Chrysoberyl (70 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His golden hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Marshal, who enjoyed hunting, Balimaar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Joker, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Sherwood, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)7 (-2) 15 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs

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