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NPC Generator

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Advanced [show]


Adam Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Someone believes him a fraud; and money/treasure

Bonds: Attractive, Adventurer, Nature, Rich, Enemies. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Adam Blakeley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Chrysoberyl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Ideals: Impeccable, Persistence. Bonds: Rich, Attractive, Slave, Criminal record. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Gerald Ogden, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Clayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He tends to wear a brown poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a morningstar. His hair is golden and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Antagonistic, Selfish. Bonds: Rich, Job. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Aldous Clayton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Guy Royal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a Stetson hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal dancing training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Artistic, Philantrophist. Flaws: Mundane. Bonds: Rich, In love. Occupation: Mortician

Voice: French accent

Attributes [hide]

Guy Royal, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Black opal (400 gp).


Social Check DCs


Jocelyn Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in earthy colors with a blue and green handkerchief worn on his left side. He keeps his golden hair in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west his family was never financially stable. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Impulsive. Bonds: Poor, Family, Adventurer. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Jocelyn Benson, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Brown-green garnet (50 gp). Carnelian (30 gp). Moonstone (30 gp).


Social Check DCs

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