Godfrey Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a black scarf. He carries a battered rapier and tarnished halberd as well. His silver hair is cut short. His eyes are brown and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Godfrey studied abroad. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Persistence, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 43000 sp.
Frederick Digby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Healer, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Optimist. Flaws: Addict, Disease. Bonds: Poor. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Hunter Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tattered old clothes. His long auburn hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He was born in a small forest village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20000 cp.
Don Darby, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of maces on his belt, each one with a emerald on the hilt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Don studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Philantrophist, Gifted. Flaws: Addict, Shy. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: Moss agate (13 gp). Aquamarine (1200 gp). Azurite (13 gp). 1 Spyglass.
Justin Shelley, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man prefers to wear flannel. His white hair is heavily combed to the left. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Miner business at a young age. Justin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 5 (-3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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