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NPC Generator

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Advanced [show]


Kody Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: Born to a Guard, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Kody Abram, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a violet coat over a white low-cut shirt, and a small hat upon his head. He sports a flattop hair cut. His brown eyes are slightly larger than normal.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Enemies, Rich, Criminal record, Religious. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Kimberley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with small hat. His white hair has been sun bleached extensively. He has several tiny opal earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Mentor. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Theodoric Kimberley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His red hair is cut short with large spiked bangs in the front. His eyes are gray and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: When he was but 3 years old his parents immigrated from the south. A freak accident while working with his Navigator father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Trym Hadley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 9 (-1)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Wymar Stapleton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a worn and beaten armor. His auburn hair is still thick. He has brown eyes and a pastel hat with a black feather.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 3 years old his parents immigrated from the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Wymar Stapleton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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