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NPC Generator

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Advanced [show]


Bernard Camden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large black jacket. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family Bernard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Architect. He has drifted from career to career and currently works as a Architect.

Motivation: He is terrified, and will act out of fear; and a rival would like him out of the picture

Flaws: Fearful. Bonds: Job, Criminal record, Immigrant. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Camden, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. Red-brown spinel (70 gp). Star rose quartz (30 gp). Amethyst (70 gp). Coral (70 gp).


Social Check DCs


Trey Carlyle, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With bright chestnut hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Bricklayer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Sculptor, but he got bored and became a Bricklayer. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Joker, Artistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Trey Carlyle, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is long and unkept. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Geoffrey Tatum, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 12000 sp. Sardonyx (50 gp). Black opal (900 gp).


Social Check DCs


Clerebold Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright white suits and hats. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: Clerebold was born in the south. At a young age he loved to build and create. After coming to the age of reason, Clerebold took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Find a way to reverse the transformation of his sister; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Rich, Criminal record, Family. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Clerebold Harlan, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He wears a small hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is wracked by social anxiety; and to protect his home

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Guardian, Military. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Altham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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