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NPC Generator

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Advanced [show]


Anthony Garfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright brown suits and hats. He has a very tight haircut. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Junk Dealer job and began his own company from there.

Motivation: He would like to get married and retire; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Forgetful, PTSD. Bonds: Poor, Job, Nature, Has a crush. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Garfield, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, brown, dusty cloak. His red hair is braided into rings. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fisher father left him crippled. He now spends his time doing works of charity.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Anselm Tattersall, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)15 (+2) 6 (-2)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 8
Languages Common, Celestial, Druidic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2900 sp. Sardonyx (40 gp). Chrysoberyl (140 gp). Moonstone (40 gp). 3 Holy water.


Social Check DCs


Aldous Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black and very short. He wears large thick round spectacles.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He now mingles about in high society.

Motivation: He is greedy; and he would like to get married and retire

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Rich, Criminal record, Has a crush. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Aldous Ramsey, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Coral (40 gp). Blue quartz (11 gp). Deep green spinel (40 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Manfred Reed, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky red painted plate armor. His white hair and beard is wavy and long. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Manfred Reed, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Nicholas Vance, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He has a white handlebar mustache and slicked back white hair. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Nicholas will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Extrovert, Fighting. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Vance, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)5 (-3) 8 (-1)15 (+2)
Skills Acrobatics +1, History -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Sard (70 gp). Blue quartz (7 gp).


Social Check DCs

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