Everard Blakely, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears blue leather gloves, a blue jacket, and tight pants. He has a long blonde beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small plains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Insane. Bonds: Slave, Nature, Military. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Wymar Shipley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. His skin is fair and his fingers are delicate and long. His golden hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Eccentric and domineering, Wymar will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Farmer, Wymar learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Farmer. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: He has a crush on the local Animal Trainer; and wants his loneliness to end
Ideals: Extrovert. Flaws: Forgetful. Bonds: Job, Family, Has a crush. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Trym Harley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Philantrophist. Bonds: Rich, Enemies, Nature, Family. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Thunderstones.
Heward Elton, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting white shirt and pants. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair and beard is wavy and long. His violet eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Athletic. Flaws: Disease. Bonds: Rich. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Alexandrite (500 gp). Eye agate (10 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork Light wooden shield.
Gilbert Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his monstrous two handed axe. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.
History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 900 sp. 1 Masterwork Heavy steel shield.
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