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NPC Generator

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Advanced [show]


Guy Woods, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly brown, has prominent grey streaks. His gray eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Guy studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Guy Woods, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Vance, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is cut jaggedly and amateurishly. He has green eyes.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Healer, Miles learned a great deal about his mother's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Vance, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4 Tanglefoot bags. 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Randal Compton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright black suits and hats. He has done his best to style his silver hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He has worked as a Jeweler like his father before him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Depressed. Bonds: Job, Military, Nature. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Randal Compton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports green clothing, slightly heavier than average wear. His feathered hat is riddled with cuts and holes. He has green eyes and a green hat with a brown feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Cynical, Shy. Bonds: Religious. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Bernard Appleton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Everard Snape, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His white hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: To settle down with his crush; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Everard Snape, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 6 (-2)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 8
Languages Common, Undercommon, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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