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Thomas Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears tight fighting clothing, which leaves very little to the imagination. His white hair has been sun bleached extensively. He has brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. Thomas was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Dyer. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Passionate, Professionalism. Bonds: Mentor, Immigrant. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Thomas Graeme, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp.


Social Check DCs


Raymond Ridley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head. His red hair is braided into rings. His eyes are green and catlike.

Personality: He is calm most of the time but flees social interaction. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Raymond was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Religious, Guardian. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Raymond Ridley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hubert Whitby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black coat over a pastel low-cut shirt, and a small hat upon his head. He has done his best to style his silver hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Healer profession.

History: He was born in a small desert village. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Job, Nature. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Hubert Whitby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 30 pp. Banded agate (14 gp). 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Criminal record. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Drogo Marleigh, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a long red beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Barlow, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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