Theodoric Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 51 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 30 pp. Peridot (80 gp). Coral (110 gp).
Henry Hayhurst, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered black stockings. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the north. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Pacifist, Professionalism. Bonds: Immigrant, Military, Adventurer. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +0
Possessions: 1 Minor magic item.
Chad Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his black hair up. He has gleaming, smiling hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content.
Ideals: Justice, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp.
Drogo Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has achieved small success as a Body Guard.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Sylvan, Ignan, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 500 sp.
Gunter Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His auburn hair is singed and shortened. His eyes are hazel and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted divine powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Adventurer, Military. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 sp. Chalcedony (40 gp). Deep blue spinel (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
