Solomon Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.
History: The child of western immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Jocelyn Perry, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a shortbow. His hair is long and silver with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His amber eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: Jocelyn was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Joker, Gifted, Persistence. Bonds: Rich, Nature. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 30 pp.
Godfrey Marlowe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. With a patchy red beard and wild red hair. His eyes, though not visible through his cowl, are green.
Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast mountains. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Nature, In love, Slave. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 sp.
Kyle Walcott, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle
Flaws: Depressed, Insomniac, Disease. Bonds: Attractive, Rich, Religious. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Anthony Garfield, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Actor for hire.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Nature, Job, Family. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp. Blue quartz (6 gp). Jet (110 gp). 1 Breastplate. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
