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Advanced [show]


Chad Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter.

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Badger, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Freshwater pearl (14 gp). Carnelian (70 gp). Golden yellow topaz (400 gp). 3 Thunderstones.


Social Check DCs


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his brown hair. His fierce blue eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Cook, Richard learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.

Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Family, Slave. Occupation: Cook

Voice: Raspy

Attributes [hide]

Richard Yeardley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 18 (+4)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Hampton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white deerstalker hat and white clothes. His black hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Banker and found it very stressful. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Pacifist. Flaws: Disease, Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Conrad Hampton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Washington, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear brown clothing when he does not wear armor. His clothes are grease stained in places. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant, Criminal record. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Adelard Washington, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (4 gp). Coral (80 gp).


Social Check DCs


Diggory Elton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with writing.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the large cave and found the beat up flail and armor he uses now. He has never given up on his writing dream.

Motivation: He has decided he is irredeemable; and to get a good night's sleep

Ideals: Gifted, Artistic. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Diggory Elton, Male Human Fighter 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 7 (-2)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 8
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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