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NPC Generator

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Advanced [show]


Gerard Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears red trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His white hair and beard is wavy and long. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: Gerard was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Ogden, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


John Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Rich, Religious, Slave, Criminal record. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

John Sydney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp. 1 Breastplate.


Social Check DCs


Patrick Haley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Patrick hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Patrick Haley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)7 (-2) 16 (+3)12 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He is portly but not overly obese. He wears a top hat to cover his moderate length white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: Richard was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and to reunite with his old friends

Ideals: Joker, Justice. Flaws: PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Richard Mitchell, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Kody Merton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver hair has been sun bleached extensively. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Kody Merton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)6 (-2) 17 (+3)10 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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