Everard Stafford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, green shirt, and yellow tie. His head has been shaved. He has violet eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Everard studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Impeccable, Gifted. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp.
Geoffrey Tyndall, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Ideals: Opinionated, Fighting. Flaws: Shy, Disease. Bonds: Rich. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. 1 Backpack. 1 Healer’s kit. 1 Small steel mirror.
Tim Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.
History: Tim hails from a village terrorized by dire rats. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge.
Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Religious. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 cp. 1 Minor magic item.
Cory Bradley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a brown and tan robe with the hood down. His white hair is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1700 sp. 2 Tanglefoot bags. 3 Thunderstones. 4 Smokesticks.
Trey Breeden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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