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Advanced [show]


Henry Richie, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is lengthy. His eyes are green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Athletic, Extrovert. Flaws: Insane, Impulsive. Bonds: Adventurer. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Henry Richie, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Cory Beverly, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He is portly but not overly obese. He wears his hair in dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family.

Ideals: Justice. Bonds: Attractive, Adventurer, Mentor, Family. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Cory Beverly, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Don Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut short with large spiked bangs in the front. His green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Don's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Don Trowbridge, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 2500 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Roger Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Fisher.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Roger Marlowe, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he is wearing a long, blue, dusty cloak. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Depressed, Secretive. Bonds: Military, Nature, Debt. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Arnold Beckwith, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 13 (+1)7 (-2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Freshwater pearl (15 gp). Eye agate (15 gp). 1 Breastplate.


Social Check DCs

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